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Author Topic: Advanced colliders in sprite collection  (Read 5401 times)

fsadeq

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Advanced colliders in sprite collection
« on: February 28, 2015, 08:44:08 pm »
Hi - is it possible to apply Advanced colliders to more than one sprite at once? If I select many sprites and change the collider type to Advanced, then add a new collider, it only applies it to one of the sprites. Furthermore, if I give the collider a name - it doesn't save the shape of the collider. In other words, if I select a different sprite, then change the collider type to Advanced > Click "Add" > the name of the saved one appears in the dropdown menu, but selecting it resets the collider to the default size.

Is this intended, or are these bugs? Thanks.

fsadeq

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Re: Advanced colliders in sprite collection
« Reply #1 on: March 03, 2015, 02:48:16 pm »
Any idea? Hope my question makes sense.

unikronsoftware

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Re: Advanced colliders in sprite collection
« Reply #2 on: March 07, 2015, 01:54:15 pm »
Sorry I missed this - It doesn't do that for some reason - I wrote this such a long time ago I have no idea why it isn't doing it. It might have been for a reason, but likely just overlooked it. I can get you a patch if its something you still need.