Hi - is it possible to apply Advanced colliders to more than one sprite at once? If I select many sprites and change the collider type to Advanced, then add a new collider, it only applies it to one of the sprites. Furthermore, if I give the collider a name - it doesn't save the shape of the collider. In other words, if I select a different sprite, then change the collider type to Advanced > Click "Add" > the name of the saved one appears in the dropdown menu, but selecting it resets the collider to the default size.
Is this intended, or are these bugs? Thanks.