My prefab consists of 3 sprites with the same sizes. Each sprite has different Z-coord, and the same X and Y coords. The problem is that there are transparent borders between sprites in the game and editor regardless of chosen padding and trimming.
Sprites:
1.
2.
3.
My result:
I have already tried each padding type and "1:1" button. Premultiplied alpha is on.
What sprite collection's settings should I use or how to change sprites?