Hello Guest

Author Topic: Alpha of inner borders of sprites  (Read 4458 times)

Tr0sT

  • Newbie
  • *
  • Posts: 1
    • View Profile
Alpha of inner borders of sprites
« on: November 21, 2016, 02:11:01 pm »
My prefab consists of 3 sprites with the same sizes. Each sprite has different Z-coord, and the same X and Y coords. The problem is that there are transparent borders between sprites in the game and editor regardless of chosen padding and trimming.
Sprites:
1. 2.  3.

My result:

I have already tried each padding type and "1:1" button. Premultiplied alpha is on.
What sprite collection's settings should I use or how to change sprites?

unikronsoftware

  • Administrator
  • Hero Member
  • *****
  • Posts: 9709
    • View Profile
Re: Alpha of inner borders of sprites
« Reply #1 on: November 29, 2016, 06:37:15 pm »
This looks like for me - I can't think of what setting would cause that issue youre seeing. If you post a repro I'll be happy to take a look...