Hi,
I have a game using the standard Unity camera, and the Unity OnGui for the HUD.
I now want to migrate the HUD to tk2d, in order to have elements anchored to the edges of the screen. I tried to add a tk3dCamera, to render at a higher depth as the main Camera, but the game is just rendering with default blue background, and 'old' scene at the bottom left. (see attachment)
Any pointers on how to accomplish this?