Hello,
Today I created a clip in the wrong Sprite Animation. So, I deleted the clip and clicked Commit. However, the length of the clip array didn't revert to the previous value. I use the length value in some code to change the displayed clip during runtime, and I'm getting Index out of Range errors now. If I just add a blank clip, the code will run, with the blank clip displaying the first anim clip.
I can delete the Sprite Animation and create a new one, but this would either seem to be a bug, or I'm not regenerating something properly after deleting anims. I'm using the latest version of the Toolkit.
Thanks for the help,
Kevin