Hello,
I wonder if this can be done:
I have a sprite that goes slowly down the level, and I want to do that when passing through certain areas this sprite disappears.
I tried with ClippedSprite, but not the solution, because I need is that only disappears in certain areas.
Any solution??
Cocos 2D is that GLScissor used for what I want to do, but not how to do with Unity and 2D Tool Kit
Thank you.