Hello, this is my first post
Even though tk2dTileMap is still in beta, I find it extremely useful and decided to use it for my procedurally generated dungeon.
I've read the post that width and height of the TileMap cannot be modified with script and this is okay since there isn't much overhead with large empty tilemap.
Can layers be added in script? If so, is there any overhead for having too many layers, like up to 100?
Thank you.