I'm making a 2d game so want to use 2d physics, so only want to use 2d colliders. I'm worried if I make this change to tk2d then when I update later it will get overwritten, plus if I ever want to use it with a 3d game it would be broken.
I noticed in sprite collection generation, if you use 2d physics it makes a 2d collider, but when it comes to mouse/touch interaction you can only use 3d colliders. This took me a while to realise and is a little confusing.
Would be amazing to have a toggle option to 'only use 2d colliders' in future, if you wish.
All the best