Not sure how this happened, but whenever I try to create a new animation clip after creating a new sprite animation I get this error popup:
Invalid Sprite Collection found in clip. Please correct this in the inspector.then Unity outputs this error:
ArgumentOutOfRangeException: Argument is out of range.
Parameter name: index
System.Collections.Generic.List`1[tk2dEditor.SpriteAnimationEditor.ClipEditor+FrameGroup].get_Item (Int32 index) (at /Users/builduser/buildslave/monoAndRuntimeClassLibs/build/mcs/class/corlib/System.Collections.Generic/List.cs:633)
tk2dEditor.SpriteAnimationEditor.ClipEditor.DrawFrameInspector () (at Assets/TK2DROOT/tk2d/Editor/Sprites/SpriteAnimationEditor/tk2dSpriteAnimationClipEditor.cs:367)
tk2dEditor.SpriteAnimationEditor.ClipEditor.DrawInspector () (at Assets/TK2DROOT/tk2d/Editor/Sprites/SpriteAnimationEditor/tk2dSpriteAnimationClipEditor.cs:539)
tk2dEditor.SpriteAnimationEditor.ClipEditor.Draw (Int32 windowWidth) (at Assets/TK2DROOT/tk2d/Editor/Sprites/SpriteAnimationEditor/tk2dSpriteAnimationClipEditor.cs:612)
tk2dSpriteAnimationEditorPopup.OnGUI () (at Assets/TK2DROOT/tk2d/Editor/Sprites/SpriteAnimationEditor/tk2dSpriteAnimationEditorPopup.cs:488)
System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) (at /Users/builduser/buildslave/monoAndRuntimeClassLibs/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:222)
The errors don't stop and I have to force quit Unity.
Currently unable to make new animations
I've tried rebuilding index and checking integrity, everything reports ok.
I have 3 sprite collections with 2 platforms (UI, Game, Fonts). They all compile fine, no errors output.