Hello,
I have a warning error that keeps popping up. I fix the error and then a few builds later it's back. I'm not sure what I am doing wrong here?
Any ideas on this?
-David
Invalid mesh collider on sprite 'Top', please remove and try again.
UnityEngine.Debug:LogError(Object)
tk2dBaseSprite:CreateCollider() (at Assets/TK2DROOT/tk2d/Code/Sprites/tk2dBaseSprite.cs:751)
tk2dSprite:Build() (at Assets/TK2DROOT/tk2d/Code/Sprites/tk2dSprite.cs:101)
tk2dSprite:Awake() (at Assets/TK2DROOT/tk2d/Code/Sprites/tk2dSprite.cs:37)
UnityEngine.Object:Instantiate(Object)
GenericObjectPooler:GetPooledObject() (at Assets/!2DToolkit/_Scripts/ObjectPooling/GenericObjectPooler.cs:43)
GenericGenerateOBS_pool:Generate() (at Assets/!2DToolkit/_Scripts/ObjectPooling/GenericGenerateOBS_pool.cs:31)