howdy -
I have a tk2dUITextInput wired up with a Target and a Method recipient for OnTextChange(),
and it's working great in the Unity Player, but the event never triggers when it's on an actual iOS device.
Even when I hit "return" and the keyboard is dismissed, still no event.
(I haven't tried the iOS simulator, and the device is 7.1.1)
thoughts ?
thanks,
Orion