Hi!,
I want to anchor my gui elements. I'm socked that just absolute points coordinate is allowed. Won't this be a problem when having different resolion assets? I mean, imagine we have 3 buttons that will be placed one above the other at even intervals. in a 1x resolution they are positioned ok when using anchors, but what about when we want to render same scene with 2x resolution sprites? They will be overlapped. I think one solution would be allowing percentages in the offsets. Perhaps I'm missing something, could you give a hand here?
On the other hand,would it be possible to add a grey scale shader to a sprite to avoid (in my case I need some extures with color and others in greyscale) having to double textures just to have a black and white version?
Thanks in advance.