I have a gamescene which has a tilemap, all working nicely for 3 levels.
However, I have added a new level within the same gamescene but the tilemap is slightly different. I don't want to duplicate the gamescene for the sake of about 30% of the tiles so is there a way of hiding a tilemap and showing another? There is no renderer attached to a tilemap so that isnt a default option which made my think because of this it wasnt the right route to take.
What would you suggest?