Hello,
This is currently my code, which saves the nickname and it works on my pc. But when I run it on device, it never gets called.
usernameTxi.OnTextChange = obj => {
PlayerPrefs.SetString("savedNickname", obj.Text);
};
I've went into the cs file and apparently the string inputStr = Input.inputString (line 278) returns ""
And would it be possible to add an option to set TouchScreenKeyboard.hideInput = false; because currently this is fixed in the source code. Is this done for a specific reason?