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Can 2d Toolkit define circle polygon collider automatically?
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Topic: Can 2d Toolkit define circle polygon collider automatically? (Read 4564 times)
Tongie
2D Toolkit
Newbie
Posts: 23
Can 2d Toolkit define circle polygon collider automatically?
«
on:
September 21, 2012, 04:29:03 am »
Can 2d Toolkit define circle polygon automatically? or I have to drag the point on my own for each of my ball sprite?
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unikronsoftware
Administrator
Hero Member
Posts: 9709
Re: Can 2d Toolkit define circle polygon collider automatically?
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Reply #1 on:
September 21, 2012, 08:22:31 am »
You have to drag it in for now. Just do it on one, and create a prefab, that way you wont have to do it on every single one.
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Can 2d Toolkit define circle polygon collider automatically?