I have a mobile version of an app that I use the platform settings to do the 1x, 2x, etc. screen sizes. I also need to do a web version that is 68% of the 1x version. For example, the 1x version is 1024 x 768 and the web version is 700 x 525. What's the best way to manage this?
The web version doesn't need to switch to any of the 1x, 2x sizes so it can have its own sized textures/sprite collections and be published separately.