Hi,
I have a question about the tk2dCamera's projection type, now it has two types, one is the "orthographic size" and the other is "pixels per meters".
which one should I use to better target my scenario which is a game targeted for ios and android. which type would be easier for later resolution independent issues? And if I choose one type, it should be the same with the type in the sprite collection, right?
ps: my game doesn't have physics.
thanks!