Loads of bug fixes, and a few features.
BUGFIX: assembly GetTypes() failing in some cases with other installed assemblies
BUGFIX: Static sprite batcher does normals and tangents
BUGFIX: Lit shaders had tags in incorrect place
BUGFIX: Sped up sprite collection sprite sheet viewer
FEATURE: Display sprite id in sprite collection editor
BUGFIX: Sprite sheet splitter works better, and allows non-existant margins on far end
BUGFIX: Fixed static sprite batcher positioning
BUGFIX: Polygon collider triangles aligned using axis and direction for easy welding in tilemap editor
BUGFIX: Padding warning is displayed in sprite sheet import to make it obvious it should be set one way or another for different scenarios.
ANIMATION: Cleaned up animation editor, and added ability to set number of frames to play a particular sprite.
ANIMATION: Animation events fixed, so missed frames still trigger events.
TILEMAP: TMX import, only imports tilemap data, but works with layers and BIG maps, all automatically partitioned.