Hello, I attempted to create a Tilemap by exporting a TMX file from the Tiled editor, it worked fine when I only had a single spritesheet, but now that I have 2 spritesheets (one for collision only, hidden in the actual game, only used for colliders, and one for the actual graphics) the process is not working, I attempted to create a single sprite collection with both spritesheets, this solution didnt work at all, is there a way to successfully add multiple spritesheets to a single Tilemap? right now I resorted to save 2 TMX files per spritesheet and creating a tilemap per entry, this feels very clunky and it would end up being a lot of trouble in the end.
Any help is greatly appreciated!