Our game is 4 player on the same screen. Because of this our 2dtk camera is frequently zooming in close on the action when players are close together and zooming out pretty far when players are spread far apart. We have created our player sprites at a large enough resolution that they look good when the camera is zoomed in close, but when the camera is zoomed out far (0.25 zoom factor), the players look very blurry/blocky. I'm not super experienced with 2dtk yet so I'm wondering if it has any features that would allow our player sprites to look clean and crisp at any zoom factor that the camera is currently set to.
Thanks for your time.