I have a character with 10 frames. I have created a sprite collection for these 10 frames and using 2dtoolkits own animation I am animating it.
I understand that atlas is created for these 10 frames .
Now I want to change the appearance of the character say I want to apply new pant. How I can do it with minimal efforts, I mean do artist really need to develop another character with new pant and its 10 frames ?