Hi,
This is my scenario to implement:
1. There is tilemap
2. User click and drag on the tilemap
3. Then, move camera based on that. (Basically, scrolling effect)
I think I got how to handle camera movement based on the clicked and dragged position, but don't know how to detect tilemap easily.
Is there a quick way to detect?
* Sorry, I am new on Unity.
Thank you!