Hello, I'm needing some help with sprites as they're appearing quite blurry in game.
I have the sprites pixels per meters set to 1, filtering is set to point, I have them diced to the dimensions of the sprite which is 22x40(I'm just testing out settings before I get the ball rolling).
This is the result I'm getting, the left is what I SHOULD be getting, and the right is what is appearing in game.