Hi,
I have a sprite I want to tile across one axis. It must simulate a tripped line, the texture is 16x8 and have 2 lines drawn on it that wen tiled creates the stripped line effect. On the other hand I need to animate it using uv to simulate the movement of the stripes. How can I do this? First of all it seems the minimum size for a sprite atlas is 64x64 so my texture won't cover it all in the axis I need to tile and so, I won't be able to do proper animation. On the other hand, is there an easy way to change sprite uv?.
Thanks a lot in advance.