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Tiling an image
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Topic: Tiling an image (Read 4577 times)
markgrin
2D Toolkit
Newbie
Posts: 3
Tiling an image
«
on:
November 19, 2012, 02:59:25 am »
I'd like to take a texture, either from a collection or not, and have it repeat in x or y or both dimensions over an area. I found this thread...
http://unikronsoftware.com/2dtoolkit/forum/index.php/topic,846.msg4068.html#msg4068
...which seems to indicate you can use a tk2dsprite without a SpriteCollection, but I don't see how to do that.
Advice?
Thanks!
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unikronsoftware
Administrator
Hero Member
Posts: 9709
Re: Tiling an image
«
Reply #1 on:
November 19, 2012, 09:41:50 am »
If you're not using an atlas, why would you need a tk2dSprite?
(And yes, you can create one without an atlas, but only from script. Use this:
http://unikronsoftware.com/2dtoolkit/doc/html/classtk2d_sprite.html#adab98009ebf070997ced21134492e536
)
If you want to repeat a texture, why not create sprites at the correct points, put them in a static sprite batcher, and commit?
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