Hello!
I want to make 2D xonix game using Unity.
I have a texture of an unexplored custom area (fog of war).
The player click on the map and set point that main hero should follow.
When hero finish his movement on the already explored area, i want to cut the part of fog.
So I have problems with cutting.
What is the best way to implement it?
And if I want to smooth cut edges?
Thanks for help and advices