i am using the tk2d camera with the unity webplayer. the field of vision changes when the player zooms in/out on the web browser.
more details: the background is normally 1024x768, and i have set the tk2d camera resolution, player resolution, etc all to that. when the browser zoom level is at 100%, everything is displayed as expected. when i press ctrl + to zoom in, the webplayer canvas enlarges, leaving black edges and some off screen objects on the top and the right. this doesn't seem to happen with the default unity camera.