Toggle control that have both a toggle button and a description text. More...
Inherits tk2dUIToggleButton.
Static Public Member Functions | |
| static void | ChangeGameObjectActiveState (GameObject go, bool isActive) | 
| Used for SetActive so easily works between Unity 3.x and Unity 4.x.   | |
| static void | ChangeGameObjectActiveStateWithNullCheck (GameObject go, bool isActive) | 
| Changes active state, but first checks to make sure it isn't null.   | |
Public Attributes | |
| tk2dTextMesh | descriptionTextMesh | 
| Description of the toggle button.   | |
| GameObject | offStateGO | 
| State that will be active if toggled off, deactivated if toggle on.   | |
| GameObject | onStateGO | 
| State to be active if toggled on, deactivated if toggle off.   | |
| bool | activateOnPress = false | 
| If false toggles on click, if true toggles on button down.   | |
| tk2dUIItem | uiItem | 
| Button(uiItem) for this control.   | |
Properties | |
| bool | IsOn [get, set] | 
| Is toggle in On state.   | |
| bool | IsInToggleGroup [get, set] | 
| If toggle is parent of toggle group.   | |
Events | |
| System.Action< tk2dUIToggleButton > | OnToggle | 
| Event, if toggled.   | |
Toggle control that have both a toggle button and a description text.
| static void tk2dUIBaseItemControl.ChangeGameObjectActiveState | ( | GameObject | go, | 
| bool | isActive | ||
| ) |  [static, inherited] | 
        
Used for SetActive so easily works between Unity 3.x and Unity 4.x.
| static void tk2dUIBaseItemControl.ChangeGameObjectActiveStateWithNullCheck | ( | GameObject | go, | 
| bool | isActive | ||
| ) |  [static, inherited] | 
        
Changes active state, but first checks to make sure it isn't null.
bool tk2dUIToggleButton.activateOnPress = false [inherited] | 
        
If false toggles on click, if true toggles on button down.
Description of the toggle button.
GameObject tk2dUIToggleButton.offStateGO [inherited] | 
        
State that will be active if toggled off, deactivated if toggle on.
GameObject tk2dUIToggleButton.onStateGO [inherited] | 
        
State to be active if toggled on, deactivated if toggle off.
tk2dUIItem tk2dUIBaseItemControl.uiItem [inherited] | 
        
Button(uiItem) for this control.
bool tk2dUIToggleButton.IsInToggleGroup [get, set, inherited] | 
        
If toggle is parent of toggle group.
bool tk2dUIToggleButton.IsOn [get, set, inherited] | 
        
Is toggle in On state.
System.Action<tk2dUIToggleButton> tk2dUIToggleButton.OnToggle [inherited] | 
        
Event, if toggled.