ChangeGameObjectActiveState(GameObject go, bool isActive) | tk2dUIBaseItemControl | [static] |
ChangeGameObjectActiveStateWithNullCheck(GameObject go, bool isActive) | tk2dUIBaseItemControl | [static] |
IsOver | tk2dUIHoverItem | |
OnToggleHover | tk2dUIHoverItem | |
outStateGO | tk2dUIHoverItem | |
overStateGO | tk2dUIHoverItem | |
SetState() | tk2dUIHoverItem | |
uiItem | tk2dUIBaseItemControl |