UIItem you wish be able to drag on press. More...

Inherits tk2dUIBaseItemControl.

List of all members.

Public Member Functions

void ButtonDown ()
 Set button to be down (drag can begin)
void ButtonRelease ()
 Set button release (so drag will stop)

Static Public Member Functions

static void ChangeGameObjectActiveState (GameObject go, bool isActive)
 Used for SetActive so easily works between Unity 3.x and Unity 4.x.
static void ChangeGameObjectActiveStateWithNullCheck (GameObject go, bool isActive)
 Changes active state, but first checks to make sure it isn't null.

Public Attributes

tk2dUIManager uiManager = null
 Active tk2dUIManager in scene.
tk2dUIItem uiItem
 Button(uiItem) for this control.

Detailed Description

UIItem you wish be able to drag on press.


Member Function Documentation

Set button to be down (drag can begin)

Set button release (so drag will stop)

static void tk2dUIBaseItemControl.ChangeGameObjectActiveState ( GameObject  go,
bool  isActive 
) [static, inherited]

Used for SetActive so easily works between Unity 3.x and Unity 4.x.

static void tk2dUIBaseItemControl.ChangeGameObjectActiveStateWithNullCheck ( GameObject  go,
bool  isActive 
) [static, inherited]

Changes active state, but first checks to make sure it isn't null.


Member Data Documentation

Button(uiItem) for this control.